Andrew Cleary

Rules Doc Final

Andrew Cleary

https://docs.google.com/document/d/1uzU0YSK7M8cLCcIYQZ0IrsSKivBVWdLthXsHc0BfABI/edit?tab=t.0

Enter this link into your browser to view the rules document!

The Cards Yayyyyy

Andrew Cleary

Color Cards

Fleet Cards

Weapon Cards

Event Cards

Final Pieces!!!

Andrew Cleary

Dock

Mine

Factory

Gunship

Torchship

Dreadnought

The Board - Final Product

Andrew Cleary

Part 1

I made a finished rules doc

3D Printed Pieces FINAL ITERATION

Andrew Cleary
Red Rising Ship Pieces (1).stl
Red Rising Building Pieces (1).stl

I changed the prints based on my mid-reviw feedback

Final Review Fessy Con

Andrew Cleary

Sovereign Siege - A Turn-Based Strategy Game

3D Printed Pieces Part 2

Andrew Cleary

DAY 3

This will be printed twice, one for each team. The rules for these pieces in battle are: GUNSHIP: for each gunship, destroy a gunship every third turn. If there are not any opposing gunships, every 4 turns destroy a torchship TORCHSHIP: Every other turn, either a) destroy 2 gunships or b) destroy 1 torchship. If there are no opposing gunships or torchships, every 5 turns destroy a dreadnought DREADNOUGHT: Every turn choose: a) destroy a dreadnought b) destroy 2 torchships c) destroy 5 gunships WHEN SIEGING: gunships destroy a mine every third turn, torchships destroy a mine every other turn, a factory and a dock every third turn, dreadnoughts destroy a mine every turn, and a factory and a dock every other turn. Ships stationed on the planet being sieged must be battled and destroyed BEFORE sieging. Important: the initiator of a battle goes first always.

Day 2 - 3D Printed Pieces Part 1

Andrew Cleary

DAY 2

Torchship - Max 12

Gunship - Max 16

Dreadnought - Max 4

I will mass print these, then i will dip them in red or gold paint depending on the team

Super Bojo.stl

My Original Sketch From Day 0

Andrew Cleary

This was the first thing i did so I called it day zero