This is a video (sped up) and this is the gif of the sped up video.
This is a video (sped up) and this is the gif of the sped up video.
I worked on the project on Sunday because I went on a trip to New Jersey from Thursday to Sunday. I worked hard to try to make the whole thing more realistic, and I added texture to the water. The water does actually look like water now. I have a serious problem. This animation is so complex that my gaming laptop can run this animation on 2 fps. I couldn't work on the animation well because it was so laggy, and it's to the point that it's just hilarious. If I added water to the MacBook in Fessy, I feel like the MacBook would've just stopped working from then on. I tried hard but my skills and the computer's specs made the animation look horrible... well at least I tried.
Today I tried to make some progress, however, I realized that the school MacBooks are old and putting the explosion effect made the fps 16 but adding water to it... I feel like the MacBook would not even work after adding water. I decided to do most of the progress in my gaming laptop at my house. This would be a problem because I wouldn't work for FessyCon in English class nor middle makers, so I would just be doing something else...
I learned today that I could place keyframes into the camera. This will be useful for a transition to the moon colliding and then the tides.
I added an explosion effect into the animation. I restarted the whole animation again because I messed up in the middle.
I learned today that animating is actually easier than I thought, but the camera is for some reason, harder than the animation itself.
I couldn't make that much progress today, but I moved the meteor and the moon up into the sky, not grounded into the surface. I tried moving the camera again, but failed.
I'm figuring out stuff again in this animation software. It will take me some time to start working fast. I learned how to sculpt 3d shapes in the software today.